• Game C
  • Timeline
  • Sony Portfolio
  • Microsoft Portfolio

The Bertrand-Edgeworth Model

Checklist For Game

  • Consolidate multimedia content to gain economies of scope
  • Maintain market dominance as incumbent via launching a new standard: blue-ray technology
  • Increasing production in order to lower average cost (economies of size)
  • Setting a price of $599, given an inelastic demand curve
  • Because of interdependence (zero-sum constraint)

Knowledge: Why and how do Sony play?

  • Consolidate multimedia content to gain economies of scope
  • Maintain market dominance as incumbent via launching a new standard: blue-ray technology
  • Increasing production in order to lower average cost (economies of size)
  • Setting a price of $599, given an inelastic demand curve
  • Because of interdependence (zero-sum constraint)

Knowledge: Why and how do Microsoft play?

  • Playstation had changed the supply of multimedia content merging gaming, DVD and internet
  • Threat to Microsoft‘s dominant position in the multimedia industry
  • Response to growth in online gaming
  • Setting the standard in multi-media content
  • 'Console market' as a tool to increase market share in the multi-media market
  • Provides diversification for Microsoft products
  • Push for HD technology
  • Set a price lower than Sony at $549

Identify the Game Dimension

  • Identify a PRICE WAR - Definition: A sequence of continuous price movements, triggered by unilateral price action by one player.
  • Identify a NASH EQUILIBRIUM - Definition: Price level where each player realises it is the ‚best‘ price given their reactions. Players believe they can do better with non-price differentiating strategy
  • Observe a NEW SIGNAL
  • Confirm TECHNOLOGY DIFFERENTIATION - HD-DVD vs Blu Ray

External Environment

  • Capacity – excess v reserved
  • Product lifecycle
  • Geography & location of the game
  • Price Elasticity of demand
  • Player types
  • Product content v product price
  • Shareholder constraint

figure 2

Business DecriptionCEOFinancial Figures
Sony is one of the world's top consumer electronics firms and offers a wide range of products including game consols, digital and video cameras, Walkman stereos, and semiconductorsHoward Stringer
(Mar 2005)
  • 2006 Sales: $63,541.2m
  • 1-Year Sales Growth - 4.6%
  • 2006 Net Income: $1,050.7m
  • 1y Net Income Growth: -31.0%
  • 2006 Employees: 158,500

Prev. Close:50.49figure 1
Open:50.27
High:50.31
Low:49.82
Volume:521,000
Volume Avg:1,281,300
52wk Range:37.24 - 53.34
Market Cap (mil):50,295.88
P/E Ratio:50.16
Dividend Yield:N/A

Business DecriptionCEOFinancial Figures
Microsoft is the world's #1 software company and provides a variety of products and services, including its Windows operating systems and Office software suite. The company has expanded into markets such as video game consoles, interactive television, and Internet access.Steve Ballmer
  • 2006 Sales: $44,282.0m
  • 1-Year Sales Growth 11.3%
  • 2006 Net Income: $12,599.0m
  • 1y Net Income Growth: 2.8%%
  • 2006 Employees: 71,000

Prev. Close:27.87figure 1
Open:27.89
High:27.93
Low:27.62
Volume:13,282,449
Volume Avg:63,682,100
52wk Range:21.46 - 31.48
Market Cap (mil):271,638.79
P/E Ratio:23.51
Dividend Yield:1.44%