- Game C
- Timeline
- Sony Portfolio
- Microsoft Portfolio
The Bertrand-Edgeworth Model
Checklist For Game
- Consolidate multimedia content to gain economies of scope
- Maintain market dominance as incumbent via launching a new standard: blue-ray technology
- Increasing production in order to lower average cost (economies of size)
- Setting a price of $599, given an inelastic demand curve
- Because of interdependence (zero-sum constraint)
Knowledge: Why and how do Sony play?
- Consolidate multimedia content to gain economies of scope
- Maintain market dominance as incumbent via launching a new standard: blue-ray technology
- Increasing production in order to lower average cost (economies of size)
- Setting a price of $599, given an inelastic demand curve
- Because of interdependence (zero-sum constraint)
Knowledge: Why and how do Microsoft play?
- Playstation had changed the supply of multimedia content merging gaming, DVD and internet
- Threat to Microsoft‘s dominant position in the multimedia industry
- Response to growth in online gaming
- Setting the standard in multi-media content
- 'Console market' as a tool to increase market share in the multi-media market
- Provides diversification for Microsoft products
- Push for HD technology
- Set a price lower than Sony at $549
Identify the Game Dimension
- Identify a PRICE WAR - Definition: A sequence of continuous price movements, triggered by unilateral price action by one player.
- Identify a NASH EQUILIBRIUM - Definition: Price level where each player realises it is the ‚best‘ price given their reactions. Players believe they can do better with non-price differentiating strategy
- Observe a NEW SIGNAL
- Confirm TECHNOLOGY DIFFERENTIATION - HD-DVD vs Blu Ray
External Environment
- Capacity – excess v reserved
- Product lifecycle
- Geography & location of the game
- Price Elasticity of demand
- Player types
- Product content v product price
- Shareholder constraint

Business Decription | CEO | Financial Figures |
Sony is one of the world's top consumer electronics firms and offers a wide range of products including game consols, digital and video cameras, Walkman stereos, and semiconductors | Howard Stringer (Mar 2005) |
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Prev. Close: | 50.49 | ![]() |
Open: | 50.27 | |
High: | 50.31 | |
Low: | 49.82 | |
Volume: | 521,000 | |
Volume Avg: | 1,281,300 | |
52wk Range: | 37.24 - 53.34 | |
Market Cap (mil): | 50,295.88 | |
P/E Ratio: | 50.16 | |
Dividend Yield: | N/A |
Business Decription | CEO | Financial Figures |
Microsoft is the world's #1 software company and provides a variety of products and services, including its Windows operating systems and Office software suite. The company has expanded into markets such as video game consoles, interactive television, and Internet access. | Steve Ballmer |
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Prev. Close: | 27.87 | ![]() |
Open: | 27.89 | |
High: | 27.93 | |
Low: | 27.62 | |
Volume: | 13,282,449 | |
Volume Avg: | 63,682,100 | |
52wk Range: | 21.46 - 31.48 | |
Market Cap (mil): | 271,638.79 | |
P/E Ratio: | 23.51 | |
Dividend Yield: | 1.44% |